Summary

Events

At The Tail’s End

  • When we awake, we see a confused-looking Tabaxi at the bar
    • They are a bout 4 feet tall, two tails, red eyes, plum colored fur, with a full head of hair
    • His name is Eisuke
  • We interrogate Eisuke a bit
    • Cal rolls a 76 on their magical memory digging thing
    • We are given a bunch of Eisuke’s backward from his timeline: 190 years in the future
  • Cal vouches for Eisuke and we trust their judgement
  • We introduce him to Theratina
    • She wants to stay; she’s writing a song with Barbara
  • We decide to go after the land mermaids (TODO: link quest here)
    • We don’t know where to find the mermaids, so we go to the job board

At the job board

  • When we arrive, we go inside
  • We see the same guy we saw when we turned in the dragon and Hag (todo: link)
  • He is confused why we are even taking this quest
  • Supposedly only one person has even seen the mermaids
  • We decide to go after him
  • In order to do that, we decide to go buy horses

At the stables of Vel Rau’dan

  • An older gentlemen greets us
  • He says we can either rent or buy a horse
    • They also have donkeys, moose, unicorns, etc
  • A mustang horse with saddle is only 27 gold
  • There are other breeds of horses
    • Cal buys one for 29g (with saddle)
  • A moose is 30 gold with saddle
  • A unicorn is 120 gold with saddle
  • We decide to go after The Crazy One

On the road to Myrrh’s Hollow

  • The road is smooth
  • Eventually we reach a small pond
  • We see The Crazy One
    • He is splashing the reflection of himself
  • When he sees us, he runs to the other side of the pond to create distance
  • He looks manic
  • Cal uses Detect Thoughts
    • His mind is full of “run, hide, run, hide”
  • Roz uses Message to try to calm him
    • “You guys can’t be here. Please run. Don’t listen to it; don’t let it listen to you. Please run.”
  • We realize he has madness because he heard the siren’s song
    • He mentions how everyone heard it
    • His son supposedly killed his daughter
  • Through a successful history check, we realize this madness will last for years
  • He asks us to kill him
  • After some deliberation, we decide it might be the most humane
  • Raelor asks if theres anything we can do to honor him
    • “My home; find it.”
    • He gives us a brass key
  • Cal does another d100 roll to try to implant a nice memory
    • She rolls a 4
  • “The wizards, they…” and he falls to the ground
    • Cal’s roll was too low and ruptured his brain
    • He is now braindead
    • Raelor finishes him off with his shortsword
  • In his pocket, Raelor finds a letter
  • It is full of blood and mud so we can’t read
    • Theodore uses Prestidigitation to try to clean the letter
    • Only a few letters are legible
    • It mentions there is a war coming and that they need to run
  • Roz uses Mold Earth to bury The Crazy One
  • Cal hangs behind momentarily to say some words
  • We continue down the road

Setting up camp

  • Some time later, evening comes and we need to set up camp
  • Roz casts Leomund’s Tiny Hut
  • Theodore uses Alarm to help
  • Cal keeps first watch
    • A bird flies towards her and lands on her shoulder
    • It has very human eyes
  • Cal asks “Who are you?”
    • It drags its beak through the dirt to write “TURN BACK”
  • Cal tries to use Detect Thoughts
    • The bird flies away
  • Roz keeps the next watch
    • The siren music starts playing in the far distance
    • He succeeds his saving throw and goes in the hut
  • Raelor takes the third watch
    • Theodore is an early riser and joins him while he studies his book
  • We see a small caravan of soldiers beginning to walk south
    • 20-ish, all with different colors
  • They all are elfs
  • We go meet them
  • They supposedly have been wandering 4 days
  • They’re going to The Twin Veins to try to help stop the upcoming fights
  • He warns us that the Blue Cross Bridge is blocked off
    • Evidently something must be constructed or guarded
  • Raelor as a gesture of goodwill gives him the Copper Dragon horn
  • We part ways and as we get back, everyone is waking up
  • We decide to go to the Blue Cross Bridge, despite the fact that it is guarded
    • The other bridge would add 3 days of travel
  • NOTE: 8 days until the next Blood Moon

At the Blue Cross Bridge

  • As we arrive, we see a group of travelers who seem to be unable to cross
    • There are an array of guards blocking the way
  • A drow nearby asks us about wanting to get across
    • They are from Myrrh’s Hollow South and want to return home
    • Supposedly it has been barricaded for about a week
  • Cal tries to use Suggestion to get the guards to let us through
    • It works; we have an hour with them gone
  • There is unfortunately also a 50ft high, 10ft deep barricade on the bridge
  • Raelor notices a rope that opens it like a door
    • He opens it
    • The siren is inside; evidently the barricade was its lair
  • We all make wisdom saving throws from its music
    • The citizens around us all fail
    • We all pass
  • We fight and defeat the land mermaid
  • After defeating it we cut out The Earrings Of Control

A conversation with V

  • While doing so, V shows up
  • She wants The Earrings Of Control
  • She claims she has captured Theratina and is “experimenting” on her
  • Theodore tries (unsuccessfully) to tackle her off the bridge
  • She eventually leaves, claiming she will follow up with Cal soon

Investigating the lair

  • We investigate the land mermaid’s lair
  • It’s clear that it evolved multiple times to get to this point
  • Everything is covered in slime except for a dead cat
  • We are able to deduce that some man lived under this bridge and it is what turned into the land mermaid thing
  • We also bury the bodies of the civilians that died during our fight
    • They were charmed into jumping off the bridge

The notebook with a sleeping face on its cover update

  • We put The Earrings Of Control in the book
    • “Earrings designed to control and dominate anyone in range. The more powerful the user, the more powerful and vast the control can be.”
  • The next thing that appears on the page is The Necklace of Life
    • A necklace with a cross on it

Onwards to Myrrh’s Hollow south

  • We decide to continue towards Myrrh’s Hollow
  • Eisuke disappears as we cross the bridge
  • As it gets dark, we stop and make camp
  • We all feel uncertain
    • We don’t know if V is telling the truth about anyway
  • Our session ends here